GameObject Tag Reference
  • Make sure to create tags called:
    • "ExaminePoint" (Tag for the "ExaminePoint" gameobject parented to the "ExamineCamera")
    • "InspectPoint" (Tag for every single inspect point that exists for an object)
  • Create two layers:
    • β€œExamineLayer” (Doesn't need to be added to objects, referenced in code)
    • "InspectPointLayer" (Tag for every single inspect point)
GameObject
Tag
Layer
MainCamera
"MainCamera"
Default
ExaminePoint
"ExaminePoint"
Default
Any Interactive Object
Untagged
Default
Any Inspection Point
"InspectPoint"
"InspectPointLayer"
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