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Examine System V1 - Doc
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Examine System - Introduction
β
GETTING STARTED
Quick Setup
Detailed Setup
Adding Inspection Points
Custom Event - Inspection Setup
HDRP Setup
HDRP Setup
URP Setup
URP Setup
β
Support
FAQ
Extra Notes
GameObject Tag Reference
Using a different Character Controller
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Development
Patch Notes - V1.4.3
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CONTACT ME
Contact Me
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GameObject Tag Reference
Make sure to create tags called:
"
ExaminePoint
" (Tag for the "ExaminePoint" gameobject parented to the "ExamineCamera")
"
InspectPoint
" (Tag for every single inspect point that exists for an object)
Create two layers:
β
ExamineLayer
β (Doesn't need to be added to objects, referenced in code)
"
InspectPointLayer
" (Tag for every single inspect point)
GameObject
Tag
Layer
MainCamera
"
MainCamera
"
Default
ExaminePoint
"
ExaminePoint
"
Default
Any Interactive Object
Untagged
Default
Any Inspection Point
"
InspectPoint
"
"
InspectPointLayer
"
Support - Previous
Extra Notes
Next - Support
Using a different Character Controller
Last modified
1yr ago
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