# Fuse Box System - Introduction

## Current Version 1.5 (November 2025) <a href="#any-issues-or-missing-in-the-docs-contact-me" id="any-issues-or-missing-in-the-docs-contact-me"></a>

#### Any Issues or missing in the docs? Contact me! <a href="#any-issues-or-missing-in-the-docs-contact-me" id="any-issues-or-missing-in-the-docs-contact-me"></a>

[Contact Me](https://speedtutoruk.gitbook.io/fuse-box-system-doc/contacts/contact-me)

### Demo Video (Suitable for v1.3 onwards)

{% embed url="<https://youtu.be/ioOcPYxRpOg>" %}

**Support:**[ YouTube](https://www.youtube.com/user/SpeedTutor) || [Website](http://www.speed-tutor.com/) || [Discord](https://discord.gg/Dh3Kb7Z) || [Email](mailto:speedtutoruk@gmail.com)

Looking for a pack which combines all of my puzzle assets together, at a massively reduced price? [Adventure Puzzle Kit](http://u3d.as/1YdZ)

The Fuse Box Puzzle System is a complete template for implementing your own fuse box interaction puzzle. The system allows you to collect a set of fuses, that must be added to a main fuse box to power it! This asset takes advantage of UnityEvents - So unlimited variations can be used to create various gameplay examples


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://speedtutoruk.gitbook.io/fuse-box-system-doc/fuse-box-system-introduction.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
