# Disable Manager Explained

You can use the events in the disable manager to disable your own player character - The example below is just a guide for the included player character

#### Disable Manager Setup <a href="#disable-manager-setup" id="disable-manager-setup"></a>

{% hint style="info" %}

1. Click the "**+**" on either the **OnPlayerDisabled()** or **OnPlayerEnabled()** to add new events
2. These events can be anything but in my example, I disable the player, crosshair, interactor and lock mouse cursor.
   {% endhint %}

### Examples Below

{% hint style="info" %}

1. I disable the **FirstPersonController** script by selecting the **FirstPersonController > Bool Enabled**
2. I disable the **Interactor** when the player is disabled
   {% endhint %}

<figure><img src="/files/HYGjp94eqvadxwf5QHU0" alt=""><figcaption></figcaption></figure>


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