# Disable Manager Explained

You can use the events in the disable manager to disable your own player character - The example below is just a guide for the included player character

#### Disable Manager Setup <a href="#disable-manager-setup" id="disable-manager-setup"></a>

{% hint style="info" %}

1. Click the "**+**" on either the **OnPlayerDisabled()** or **OnPlayerEnabled()** to add new events
2. These events can be anything but in my example, I disable the player, crosshair, interactor and lock mouse cursor.
   {% endhint %}

### Examples Below

{% hint style="info" %}

1. I disable the **FirstPersonController** script by selecting the **FirstPersonController > Bool Enabled**
2. I disable the **Interactor** when the player is disabled
   {% endhint %}

<figure><img src="https://2236607572-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MbcA6suFQtgZxhgZbYp%2Fuploads%2F8pLJ1bC1hpEVRf6xn1Ky%2FDisableManager.JPG?alt=media&#x26;token=cd365960-bcd6-4273-bfdf-0fda4f5049f7" alt=""><figcaption></figcaption></figure>
