Detailed Setup
Quick Tips & Troubleshooting
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Tags & Layers Reference
System Setup
Step 1 - Adding a Player Character
Step 2 - Adding Managers
Step 3 - UI Manager Setup
Step 4 - Inventory Manager Setup
Step 5 - Audio Manager Setup
Adding AudioclipsStep 6 - Disable Manager Setup
Disable Manager ExplainedStep 7 - Power Manager Setup
Power Up EventStep 8 - Fuse Pickup Setup
Step 9 - Interactive Fusebox Setup
Chess Piece Scriptable
This is the scriptable object that the fuse box will take as the CORRECT fuse when entering
Fuse Placed / Starter Fuse SO
Tick this and add a starter SO, if you want one to be inside the fuse box to start
Fuse Location
This is why the fuse will spawn as a visual aid, you can also set an offset if you add new fuses. More information on the support on the left hand bar of this document
Fuse Box Light
This is the fuse box light corresponding to the fuse box, it will be a child of this object
Power Manager
Add the power manager will controls this section. If you have multiple power managers, make sure to add the ones this is connected to
Insert Fuse Sound
This is the scriptable object sound that will play when you enter a fuse
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