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Generator System - Doc
  • Generator System - Introduction
  • ⭐Getting Started
    • Quick Start
    • Detailed Setup
  • ❓Support
    • FAQ
    • Power Event
    • System Namespace
    • Missing UI Text?
    • Adding Audio Clips
    • Where are the Inputs?
    • Adding New Sprites
  • 🌀Development
    • Patch Notes - V1.5
    • Roadmap
  • 📧Contacts
    • Contact Me
    • My Other Assets
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Generator System - Introduction

NextQuick Start

Last updated 11 months ago

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Support: || || || Looking for a pack which combines all of my puzzle assets together, at a massively reduced price? This Generator Puzzle System is a complete template for implementing your own generator system; using a raycast to collect a Jerrycan (Which can hold fuel and enables an inventory) that can be emptied into a generator or filled at a fuel barrel, each with their own custom UI elements. The system contains 3 PBR models: Jerrycan, Fuel Barrel, Generator! The package contains a PBR: - Generator - 4096x4096 resolution - Jerrycan - 2048x2048 resolution - Fuel Barrel - 2048x2048 resolution NEW FEATURES: ►*NEW* - V1.2 - Ease of use & refinement update ►V1.1 - Big Rework! ►Completely rewritten & refined ►Audio, Input Managers added and more ►UnityEvents for multiple interaction INCLUDES ►Raycast System ►Easily Customisable Controllers ►Inventory for Fuel Collection ►Adjustable gauges and limits ►Puzzle Gameplay ►3 PBR Models ►Custom UI's for each item ►Full Documentation ►Full C# Source Code If you have any problems or have a question, don't hesitate to

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