Patch Notes - v1.3
v1.3 - January 2026 (CURRENT)
Added new IInteractable Interface so doorInteractor can be decoupled from previous DoorItem (Which is now removed) - Means less scripts and now can use just main item interactable or collectable components
Added separate InteractablePrompt component for showing prompts on screen for interactions, meaning this is optional
Added new event to onPlankRemove so you can create custom interactions other than attaching the DoorInteractable and updating plank count
Door Inventory script now has a JSON saving system
Added JSON saving system for automatically saving inventory keys and has the ability to load automatically too
This has a custom editor for enabling saving, debugging buttons for checking for save file, deleting or opening save location
Added brand new custom FPS Controller with footstep sounds, movement customisation, jump settings and control toggles
Added new Cursor Manager script to control when the mouse cursor should be locked or not
Added boolean check for singleton managers so you can choose whether to keep these between scenes
All UI elements now child of UI Manager object so they can be saved between scenes if required
Renamed all demo scene objects and project folders for easier navigation
Made sure all scripts have appropriate namespaces
Added comments to all scripts
General quality of life and bug fixes
Upgraded to Unity 2021.3.45f2
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