FAQ

Q). How do I Import the asset? A). Go to the Unity asset store and visit your “Download manager”. Download the asset if not already downloaded and click “Import”, import all required features of the asset for your use. It should have appeared in your project under “Lever Puzzle System”.

Q). Should I import "Project Settings"? A). No, just untick the project settings checkbox on import, or import the package into a brand new project.

Q). Is there an example of this asset working? A). Yes, you can open the “Lever System Demo” to see the lever system in action, or use this scene as your initial base of your project.

Q). How can I manually setup this asset? A). See the manual setup instructions on “This Page”. Make sure to remember to import the standard assets into your scene before starting or you may have errors!

pageDetailed Setup

Q). How can I add more levers to the set I already have? A). Just duplicate a lever you already have, make sure it has the appropriate tags. Edit the “LeverController” > “LeverOrder” to incorporate 6 numbers, and set pulls to 6. Refer to the “Extending the lever system” for more information.

Q). How can I add more than one lever set to my scene? A). Check the “Extending the lever system”.

Q). Do you want to organise the lever elements into a empty GameObject? A). When you create an empty GameObject, please make sure that the X, Y, Z coordinates of the empty GameObject are all 0, 0, 0 before dragging the parts into the GameObject.

Last updated