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Lever System - Doc
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  1. Support

Where are inputs?

Where is the input reference?

There are ONE input reference in this package and it is located below:

  • LeverInteractor script has an input for interacting with objects with the raycast

LeverInteractor:

if (leverObject != null)
{
    if (Input.GetKeyDown(interactKey))
    {
         leverObject.ObjectInteract();
    }
}
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Last updated 1 year ago

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