FAQ
Last updated
Last updated
Q). How do I Import the asset? A). Go to the Unity asset store and visit your βMy Assetsβ. Download the asset if not already downloaded and click βImportβ, import all required features of the asset for your use. It should have appeared in your project under βPadlock Systemβ. (If Unity warns you that you may overwrite project data, do not choose the βProject Settingsβ tickbox when importing the asset)
Q). Is there an example of this asset working? A). Yes, you can open the βPadlockDemoβ to see the padlock asset in action or use this scene as your initial base of your project.
Q). How can I manually setup this asset? A). See the manual setup instructions on the "Main Setup" page
Q). How can I use a different Character Controller with the padlock system?link
Q). Can I use this asset with a 3rd person character with this asset? A). Yes, all you need is to use the trigger event and add the PadlockTrigger. See additional note for details!
Q). My Raycast isnβt working properly? A). Make sure your player character (If it has a collider) uses a layer of Ignore Raycast to help this!