UI Button Setup

This only needs to be done if you’re setting the canvas buttons yourself or if anything might be missing.

  • Select and open out your one of the canvas UI elements which is a parent of the "UIManager", to find all the elements.

  • Select any of the Button numbers, add an “OnClick()” event in the bottom right of the inspector by clicking the “+”. (Unless it already has one added).

  • Add your “UIManager” object to the available slot.

  • On the drop down on the right, (No function dropdown if nothing is selected) choose the “PhoneUIManager” option which will open out into more.

  • Choose “PhoneUIManager.KeyPressString”

  • You can then add whatever number or keyboard symbol you like in the slot below the dropdown.

  • Continue this for each button available.

You can select multiple buttons at once!

This is very similar setup for the CLOSE / CLEAR / ENTER Button.

  • Select any of the CLOSE / CLEAR / CALL buttons, add an “OnClick()” event in the bottom right of the inspector by clicking the “+”.

  • Add your “UIManager” to the available slot

  • On the drop down on the right, choose the “PhoneUIManager” option which will open out into more.

  • Choose “PhoneUIManager.KeyPressClose” or “PhoneUIManager.KeyPressClr” or “PhoneUIManager.KeyPressClass” to the corresponding buttons.

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