Adding Trigger Event

This is useful for: Third Person Controllers

  • Create a cube or other 3D Object to act as your trigger, make sure this object has a collider set to IsTrigger

  • Add the SafeTrigger script to that 3D object and add the safe object to the inspector slot named. (The safe object will have the script SafeItem)

  • On the specific Safe Controller object make sure to tick the isTriggerInteraction box and add the trigger to the empty slot in the inspector

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