πŸ—οΈ
Emblem Key System - Doc
  • Emblem Key Door Sys - Introduction
  • ⭐Getting Started
    • Quick Start
    • Detailed Setup
    • JSON Save System
  • ❓Support
    • FAQ
    • Unlock Event
    • Adding Audioclips
    • Adding More Keys
    • System Namespace
    • Using multiple puzzles?
    • Key Scriptables Missing?
    • Where are Inputs located?
  • πŸŒ€Development
    • Patch Notes - V1.5
    • Roadmap
  • πŸ“§Contacts
    • Contact Me
    • My Other Assets
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  1. Getting Started

Quick Start

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Last updated 1 year ago

NOTE: You can get a quick start using the Entire_ThemedKey_DemoScene prefab object and drag that straight into your scene. This will everyone to be already setup, you can delete the art assets as required but checkout the demo scene if you’re confused!

If you're using multiple puzzle assets from my store, check this page below for conflicts that you might come across and ways to fix them!

Player:

  • Layer of: Ignore Raycast

Any Interactable Object:

  • Tag InteractiveObject or as per the raycast script on the main camera, it will have the tag you need!

⭐
Using multiple puzzles?