πŸ’¨
Gas Mask System - Doc
  • Gas Mask System - Introduction
  • ⭐Getting Started
    • Quick Start
    • Detailed Setup
  • πŸ“–Manager Defaults
    • GMController
    • UI Manager
    • Health Manager
    • Audio Manager
    • Input Manager
  • ❓Support
    • Frequently Asked Questions
    • UI Text Missing
    • Where are inputs located?
    • Post Processing Errors?
    • FPSController Editing
    • PostProcessing Editing
    • Audio ScriptableObjects
    • System Namespace
  • πŸŒ€Development
    • Patch Notes - V1.5
    • Roadmap
  • πŸ“§Contacts
    • Contact Me
    • My Other Assets
Powered by GitBook
On this page
  1. Support

System Namespace

What is a namespace?

A namespace is almost like a folder that keeps scripts and classes from clashing with others that might have the same name. It's good practise to add them around classes which may have common names or specific use cases, so you can keep the code specific to your systems. This Gas Mask System using the namespace:

namespace GasMaskSystem

How to reference namespaces to use in other scripts?

If you need to access the Gas Mask scripts from another script that isn’t in relation to this asset you may need to use a namespace collection at the top of your script:

 Using GasMaskSystem;
PreviousAudio ScriptableObjectsNextPatch Notes - V1.5

Last updated 1 year ago

❓