Health Manager
Current Health
The current health you will have at the start of the game
Max Health
The maximum health you can have at any point as health will regenerate
Health Fall
The speed at which the health will fall when inside the gas
Regeneration Delay
The time you must wait before the health will regenerate
Regeneration Speed
The speed that health will regenerate
OnDeath()
The event which will trigger when the player dies, so you can add a script or gameobject here with some logic to kill the player, respawn or something similar.
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