GrabMaster supports both the Legacy and the Newer Input System from Unity
Navigate to the Assets > GrabMaster v1.0 > Scripts > Input folder
You will find: LegayFPSInput / LegacyGrabInput / NewFPSInput / NewGrabInput
NOTE:
It is best to only have ONE specific input system components at a time or they will overlap.
This will likely NOT support gamepad controllers or other input types other than Mouse / Keyboard
Zooming with older input will require very high value in the sensitivity settings compared to the New Input System
Add the Legacy FPS & Legacy Grab Input scripts to your player object or the object which has the GrabSystem script
You can remove the LegacyFPSInput script if you're using your own FPSController
You can customize these settings as you wish but default settings are usually fairly good
Last updated 6 months ago