Socket Setup
How to setup sockets & objects
Socketable Object Setup
Socket Setup
Sockets need:
Box Collider (Set to IS TRIGGER)
Object Socket Script
Accepted Socket Type
Snap Point
Eject Cooldown
OnObjectSnapped
OnObjectRemoved
Audio Clips
Puzzle Group
See more information below
In the ObjectSocket script > OnObjectSnapped event
In the GrabSystem we have a method called ForceRelease() - Which forces the system to release the object in hand
Setting up a Puzzle Group
SocketEjector Component (Additional)
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