Note System - Introduction
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The Note & Letter System is a comprehensive template that enables you to implement your own letter-reading system within Unity. This system lets you interact with a 3D object in your game world and display a larger, UI-driven version of this object for players to read. It now also supports multiple page options, audio playing, scriptable objects and an inventory system
CORE FEATURES:
Suitable for First & Third Person style games
Raycast System & Trigger Events
Multiple Page System
Audio Reading Versions
ScriptableObjects for Notes
Inventory System for Notes
Show Photos or Text
Change note design without having to create more than 1 UI for all notes
Sample notes included
Sample icons included
Basic UI setup included
Sound effects: Picking up note
Full Documentation
Full C# Source Code
NEW FEATURES:
V2.0 - Unified systems, ScriptableObject Notes and custom inventory
V1.6 - ALL Note Controller revisions, optimisations, custom editors
V1.5 - Audio play / pause buttons, replay button and new reverse UI button
V1.4 - Added the ability to have multiple pages per note
V1.3 - Audio clips can be played upon reading the note
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