Note System - Introduction

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The Note & Letter System is a comprehensive template that enables you to implement your own letter-reading system within Unity. This system lets you interact with a 3D object in your game world and display a larger, UI-driven version of this object for players to read. It now also supports multiple page options, audio playing, scriptable objects and an inventory system

CORE FEATURES:

  • Suitable for First & Third Person style games

  • Raycast System & Trigger Events

  • Multiple Page System

  • Audio Reading Versions

  • ScriptableObjects for Notes

  • Inventory System for Notes

  • Show Photos or Text

  • Change note design without having to create more than 1 UI for all notes

  • Sample notes included

  • Sample icons included

  • Basic UI setup included

  • Sound effects: Picking up note

  • Full Documentation

  • Full C# Source Code

NEW FEATURES:

  • V2.0 - Unified systems, ScriptableObject Notes and custom inventory

  • V1.6 - ALL Note Controller revisions, optimisations, custom editors

  • V1.5 - Audio play / pause buttons, replay button and new reverse UI button

  • V1.4 - Added the ability to have multiple pages per note

  • V1.3 - Audio clips can be played upon reading the note

If you have any problems or have a question, don't hesitate to contact me via email

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