# Note System - Introduction

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The Note & Letter System is a comprehensive template that enables you to implement your own letter-reading system within Unity. This system lets you interact with a 3D object in your game world and display a larger, UI-driven version of this object for players to read. It now also supports multiple page options, audio playing, scriptable objects and an inventory system

**CORE FEATURES:**

* Suitable for First & Third Person style games
* Raycast System & Trigger Events
* Multiple Page System
* Audio Reading Versions
* ScriptableObjects for Notes
* Inventory System for Notes
* Show Photos or Text
* Change note design without having to create more than 1 UI for all notes
* Sample notes included
* Sample icons included
* Basic UI setup included
* Sound effects: Picking up note
* [Online documentation](https://app.gitbook.com/@speedtutoruk/s/letter-and-note-system-doc/)
* Full Documentation
* Full C# Source Code

**NEW FEATURES:**

* V2.0 - Unified systems, ScriptableObject Notes and custom inventory
* V1.6 - ALL Note Controller revisions, optimisations, custom editors
* V1.5 - Audio play / pause buttons, replay button and new reverse UI button
* V1.4 - Added the ability to have multiple pages per note
* V1.3 - Audio clips can be played upon reading the note

If you have any problems or have a question, don't hesitate to [contact me via email](mailto:speedtutoruk@gmail.com)


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