Detailed Setup
Quick Tips & Troubleshooting
Tag Setup
FPS Controller usage
Canvas Group Note
System Setup
Step 1 - Setting The Player
Step 2 - Adding the Managers
Step 3 - UI Manager Setup
Step 4 - Inventory Canvas Setup
Step 5 - Setting up the inventory
Step 6 - Setting up the Audio Manager
Adding AudioclipsStep 7 - Creating a Keycard Pickup
Step 8 - Creating a Scanner with Event
Remove Key After Use
Should the key be removed from the inventory after using it with the scanner?
Key Scriptable
Add the key scriptable object that is specific for this scanner
Sounds
Add the sound SO's that are in the screenshot below
Unlock Event
The event which happens when the key is inspired, so in my demo this plays the animation from the STDoorController > OpenDoor script which is on the prefab object.
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