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Keycard System - Doc
  • Keycard System - Introduction
  • ⭐Getting Started
    • Quick Start
    • Detailed Setup
    • JSON Save System
  • ❓Support
    • FAQ
    • Unlock Event
    • UI Text Missing?
    • Yellow Warnings?
    • Adding Audioclips
    • System Namespace
    • Adding More Keycards
    • Adding More Inventory Slots
    • Where The Inputs Are Located?
  • 🌀Development
    • Patch Notes - V1.1
    • Roadmap
  • Contacts
    • Contact Me
    • My Other Assets
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  1. Getting Started

Quick Start

PreviousKeycard System - IntroductionNextDetailed Setup

Last updated 1 year ago

NOTE: You can get a quick start using the Entire_Keycard_DemoScene prefab object and drag that straight into your scene. This will everyone to be already setup, you can delete the art assets as required but checkout the demo scene if you’re confused!

Player:

  • Layer of: Ignore Raycast

Any Interactable Object:

  • Tag InteractiveObject or as per the raycast script on the main camera, it will have the tag you need!

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