Roadmap
Version 1.7 Changes:
New Additions:
New Demo Scene
Door Interaction Kit
Text Inspect System
Keycard System
Add functionality for new input system (Create tutorial in documentation and mention in description)
Inventory System:
Tool tip functionality - Below main section with title and description
Improvements:
Add new buttons to interactive door
Merge trigger event functionality?
Add print note to disable manager
Have raycast only used for detection rather than input?
Add an "X" button to the inventory menu
Merge functionality from Chess Puzzle to other collectables
Comments for more scripts and in-depth information
Update default material on door sides and button pole of door animation
Check all current systems against single asset updates
Add "Write Review" to APK hub
Rewrite APK hub description
Add CanvasGroups to Canvases for easier understanding and smoother transitions
Maybe create fade for all UI's?
Note System:
Update to V2.0
Safe System:
Needs to update text when switching to correct number
Make sure colliders on objects are smaller
Examine System:
Remove public from hidden in inspector script
Gas Mask System:
Change GMHealthManager to match V1.4 single asset
Flashlight System:
When a battery is picked up and adding two batteries to the inventory
Generator System
Generator turning on when has fuel
Generator System: Remove Inventory Value?
Separate button for turning on & filling?
See Generator System V1.4 for update changes (Dec 2023)
Recreate Third Person Controller functionality
Make sure this scene uses the newer Unity TPS controller?
Change inputs for that controller?
FPS Character Controller:
Add Simple FPS Controller (My own)
Add crouching
Jumping Sounds
Add Physics Objects Movement
Promotional:
Create brand new trailer: Example
Puzzles - Coming Soon
Button / Lever interaction Kit
Clock Hand Puzzle System
Spinning Puzzle
Resident Evil 7 Style - Emblem System
Collect a selection of themed emblems and fit those into a corresponding door to open it
PBR emblems in various styles
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