Keypad & Phone
Last updated
Last updated
You will need a KeypadController GameObject to control the keypad you're using.
KeypadType: Choose the type of keypad that will open the UI
Character Limit: Set how many characters should be allowed to be input
Keypad Codes List: You can add a new event, add a code and then a custom outcome for that
Keypad Sounds: The sound effects as below
Trigger Events: Whether you want to use a Trigger Event or not
Tag: InteractiveObject
Box Collider
AKItem: Keypad Sys
Keypad Item: Add the controller that we have above
You will need the AK - Keypad Canvases
Make sure in the Show Keypad Properties section that the above canvases are added