Keypad & Phone

Keypad Setup:

  • You will need a KeypadController GameObject to control the keypad you're using.

KeypadType: Choose the type of keypad that will open the UI

Character Limit: Set how many characters should be allowed to be input

Keypad Codes List: You can add a new event, add a code and then a custom outcome for that

Keypad Sounds: The sound effects as below

Trigger Events: Whether you want to use a Trigger Event or not

Keypad Model:

  • Tag: InteractiveObject

  • Box Collider

  • AKItem: Keypad Sys

  • Keypad Item: Add the controller that we have above

Keypad Canvases:

You will need the AK - Keypad Canvases

Setting on the AK - UI Manager

  • Make sure in the Show Keypad Properties section that the above canvases are added

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