Adventure Puzzle Kit - V1.6 - Documentation
  • APK - V1.6: Introduction
  • ⭐Getting Started
    • Quick Setup
    • Setting Up Interactive Objects
    • Tag & Layer Reference
  • 🏔️URP Setup
    • URP Setup
    • Deferred Rendering?
  • HDRP Setup
    • HDRP Setup
  • 🛡️System Breakdowns
    • AK Inventory Canvas
    • Door System
    • Keypad & Phone
    • Note & Letter
    • Themed Key
    • Generator
    • Gas Mask
    • Flashlight
    • Examine
    • Padlock
    • Chess
    • Lever
    • Valve
    • Fuse
    • Safe
  • ⏭️Extending
    • System Inputs
    • Name / Emission Highlighting
    • System Namespace
    • Adding a Trigger Event
    • Adding Audioclips
      • Audio Effect Volume
    • Swapping Character Controllers
  • ❓Support
    • FAQ
    • Examine Issues?
    • Post Processing Errors
    • Examine Text Missing?
    • Tooltip Manager
    • Yellow Warnings?
    • Item Pickup Range
    • Animation Rotations
    • I can't see new fields / variables?
  • 🌀Development
    • Patch Notes - V1.6
    • Roadmap
  • 📧Contact Me
    • Contact Me
    • Request A Feature
    • My Other Assets
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  • Keypad Setup:
  • Keypad Model:
  • Keypad Canvases:
  • Setting on the AK - UI Manager
  1. System Breakdowns

Keypad & Phone

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Last updated 2 years ago

Keypad Setup:

  • You will need a KeypadController GameObject to control the keypad you're using.

KeypadType: Choose the type of keypad that will open the UI

Character Limit: Set how many characters should be allowed to be input

Keypad Codes List: You can add a new event, add a code and then a custom outcome for that

Keypad Sounds: The sound effects as below

Trigger Events: Whether you want to use a Trigger Event or not

Keypad Model:

  • Tag: InteractiveObject

  • Box Collider

  • AKItem: Keypad Sys

  • Keypad Item: Add the controller that we have above

Keypad Canvases:

You will need the AK - Keypad Canvases

Setting on the AK - UI Manager

  • Make sure in the Show Keypad Properties section that the above canvases are added

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