Adventure Puzzle Kit - V1.6 - Documentation
  • APK - V1.6: Introduction
  • ⭐Getting Started
    • Quick Setup
    • Setting Up Interactive Objects
    • Tag & Layer Reference
  • 🏔️URP Setup
    • URP Setup
    • Deferred Rendering?
  • HDRP Setup
    • HDRP Setup
  • 🛡️System Breakdowns
    • AK Inventory Canvas
    • Door System
    • Keypad & Phone
    • Note & Letter
    • Themed Key
    • Generator
    • Gas Mask
    • Flashlight
    • Examine
    • Padlock
    • Chess
    • Lever
    • Valve
    • Fuse
    • Safe
  • ⏭️Extending
    • System Inputs
    • Name / Emission Highlighting
    • System Namespace
    • Adding a Trigger Event
    • Adding Audioclips
      • Audio Effect Volume
    • Swapping Character Controllers
  • ❓Support
    • FAQ
    • Examine Issues?
    • Post Processing Errors
    • Examine Text Missing?
    • Tooltip Manager
    • Yellow Warnings?
    • Item Pickup Range
    • Animation Rotations
    • I can't see new fields / variables?
  • 🌀Development
    • Patch Notes - V1.6
    • Roadmap
  • 📧Contact Me
    • Contact Me
    • Request A Feature
    • My Other Assets
Powered by GitBook
On this page
  1. URP Setup

Deferred Rendering?

If you're using deferred rendering for URP, camera stacking isn't available by default.

  • You will need to create a new URP asset and set this to forward rendering.

  • Then have your "Examine Camera" attached to this new URP asset.

  • You can follow the original steps of stacking the examine camera as an overlay.

Final Outcome:

  • Your Main Camera will still render as deferred

  • The Examine Camera will now stack but render as a forward rendering camera

PreviousURP SetupNextHDRP Setup

Last updated 5 months ago

🏔️