Tag & Layer Reference
LAYER NOTE: If you can place these on the corresponding User Layers (As below) it is easier for setup, as Unity will automatically place them in the correct places so the below information might not be all relevant to you. (It's worth checking through just incase)
GameObject
Tag
Layer
MainCamera
MainCamera
Default
ExaminePoint
ExaminePoint
Default
Any Interactive Object
InteractiveObject
Default
Any Inspection Point
InspectPoint
InspectPointLayer
Padlock Spawnable Spinners
Untagged
PadlockSpinner
Post Processing Volume
Untagged
PostProcess
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