APK - Doc - V1.7
  • Adventure Puzzle Kit v1.7: Introduction
  • ⭐Getting Started
    • Built-in Setup
    • URP Setup
    • HDRP Setup
  • Managers Explained
    • UI Manager
    • Disable Manager
    • Prompt Manager
  • 🏔️References
  • Setting Up Interactive Objects
  • URP Deferred Rendering?
  • Tag & Layer Reference
  • New FPSController
  • AKItem Explained
  • ⏭️Extending
    • Editor Scripts
    • System Inputs
    • Adding Audioclips
      • Audio Effect Volume
    • System Namespace
    • Adding a Trigger Event
    • Swapping Character Controllers
  • 🛡️System Breakdowns
    • Main Camera Components
    • AK Inventory Canvas
    • Keypad & Phone
    • Note & Letter
    • Door System
    • Themed Key
    • Generator
    • Gas Mask
    • Flashlight
    • Examine
    • Padlock
    • Chess
    • Lever
    • Valve
    • Fuse
    • Safe
  • ❓Support
    • FAQ
    • Examine Issues?
    • Post Processing Errors
    • Examine Text Missing?
    • Yellow Warnings?
    • Item Pickup Range
    • Animation Rotations
    • I can't see new fields / variables?
  • 🌀Development
    • Patch Notes - v1.7
    • Roadmap
  • 📧Contact Me
    • Contact Me
    • Request A Feature
    • My Other Assets
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  1. System Breakdowns

AK Inventory Canvas

PreviousMain Camera ComponentsNextKeypad & Phone

Last updated 4 days ago

The AK - Inventory Canvas GameObject can be found inside the

  1. AK Managers > AK - UI Manager > Main UI > AK - Inventory Canvas

  2. You can see there is a child object called Main Inventory Container (This should be disabled by default)

These are the only objects that should be visible at the start

Main Inventory Container (Start Disabled)

Background (Start Enabled)

Top Button Panel (Start Enabled)

Inventory Slot Container (Start Enabled)

VISUAL ONLY - Dividers

VISUAL ONLY - Key Items Slot Blank Container

VISUAL ONLY - Multi-Items Slot Blank Container

UI - Key Items Main Container (Disable Children)

DISABLE ALL BELOW

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