URP Deferred Rendering?
Are you using Deferred Rendering in URP? (Camera stacking isn't available by default)
You will need to create a new URP renderer and set this to Forward Rendering - Specifically for the examine camera. The main camera will still use deferred rendering and allows the best of both worlds for best optimisation.
Step 1 - Duplicate the current Renderer
Step 2 - Configure the New Renderer to Use Forward Rendering
Step 3: Create a New URP Renderer Feature (Optional)
Step 4: Add the NEW renderer to the Pipeline Asset objects
Step 5: Assign the Renderer in the Examine Camera
Step 6: Confirm Main Camera Uses Deferred Rendering
Final Outcome:
Your Main Camera will still render as deferred
The Examine Camera will now stack but render as a forward rendering camera
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