GameObject Tag Reference

  • Make sure to create tags called:

    • "ExaminePoint" (Tag for the ExaminePoint gameobject parented to the ExamineCamera)

    • "InspectPoint" (Tag for every single inspect point that exists for an object)

  • Create two layers:

    • ExamineLayer” (Doesn't need to be added to objects- ONLY referenced in code)

    • "InspectPointLayer" (add for every single inspect point)

GameObject

Tag

Layer

MainCamera

"MainCamera"

Default

ExaminePoint

"ExaminePoint"

Default

Any Interactive Object

Untagged

Default

Any Inspection Point

"InspectPoint"

"InspectPointLayer"

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