πŸ”Ž
Examine System V1 - Doc
  • Examine System - Introduction
  • ⭐GETTING STARTED
    • Quick Setup
    • Detailed Setup
    • GameObject Tag Reference
  • πŸ”ŽINSPECTION POINTS
    • Adding Inspection Points
    • Inspect Points - Custom Event
    • Inspect Points - Animations
  • HDRP Setup
    • HDRP Setup
  • URP Setup
    • URP Setup
    • Deferred Rendering Note
  • ❓Support
    • FAQ
    • Disabling Hints
    • Adding Audioclips
    • Where are inputs?
    • Text Not Appearing?
    • Items Not Appearing?
    • Emission Highlighting
    • Destroy Instanced Materials
    • Where are UI's located?
    • Where is the Examine Point?
    • Using a different Character Controller
  • πŸŒ€Development
    • Patch Notes - V1.7
    • Roadmap
  • πŸ“§CONTACT ME
    • Contact Me
    • My Other Assets
Powered by GitBook
On this page

Was this helpful?

  1. Support

Emission Highlighting

PreviousItems Not Appearing?NextDestroy Instanced Materials

Last updated 1 year ago

Was this helpful?

Explaining the emission?

  • The system uses the materials Emission value to make a highlight. As you can see the Emission is ticked in the material below.

  • You can set each materials emission values to 0.5 (If you aren’t using the emission value on the object)

  • The script turns emission on and off so no need to do anything special. You can enable this on a per object basis by clicking the ShowEmissiveHighlight on each interactive object within your scene.

❓