Main Setup
Manual Setup for the asset
Basic information detailed below but there is a step by step guide within this structure to see more detailed information on usage of each of the managers!
1). Make sure to create a set of layers at the top right of the inspector called:
Interact
ExamineLayer
InspectPointMask
2). Make sure there is an "ExamineCamera" attached to your main camera it's settings should be:
Clear Flag: Depth Only
Culling Mask (Ticked):
ExamineLayer
InspectPointMask
3). On your Main Camera have everything ticked in the culling mask apart from:
ExamineLayer (Unticked)
InspectPointMask (Unticked)
Super Quick Setup
If you want a really QUICK setup without having to follow any sets, you can go into the prefabs folder and drag in the "AdventureKit_SceneDemo" into your scene - It will have everything added, linked and ready to go!
Basic Steps
1). Add the "AdventureKit_CanvasContainer" to your scene which should include: - AK_BG_Canvas - AK_InteractPrompts - Crosshair_Canvas - ExamineUI_Container - Note_Canvas - Fusebox_Canvas - Generator_Canvas - Flashlight_Canvas - GasMask_Canvas - ThemedKey_Inventory_Canvas - ChessPuzzle_Canvas
2). Add an "AdventureKit_FPSContainer" (Or FPSController of your choice) to your scene
3). Add the "AudioManager"
4). Add the "UI Manager"
5). Add the "Input Manager"
6). Add the "Disable Manager"
Having trouble with your controller? Not working with the disable manager? Check the link below!
7). Move onto "AK - Managers Setup"
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