Puzzles Setup
Last updated
Last updated
Please follow the specific puzzle / item setups below - Find them on the left hand side of this menu. Each asset will require a few common settings. See below:
Make sure any 3D object that you will interact with has the basic settings:
Set the “LayerMask” at the top right of the inspector to “Interact”
Set the tag to "InteractiveObject"
Make sure this object has a "Box Collider"
Make sure it also has the "AKItemController" script with the appropriate dropdown item selected
The rest of the settings can be found in there individual sections and will explain important features!