Step 5 - Disable Manager
Add the Disable Manager
Add the "AK_DisableManager" from the prefabs folder or the "Adventure_Kit_Managers" pack to add all to the hierarchy. You can add the "AK_DisableManager" script to an empty gameobject if you want to start fresh
Referencing the Disable Manager
Basic setup for the Disable Manager
REMEMBER: This suggestions for the FPSController and/or ThirdPerson Controller parts for disabling found within this disable manager ARE ONLY EXAMPLES of how to do it or if you're using the Unity Standard Assets controllers, if you're using one of your own. It will need editing. Email me if you have any issues at all!
First Person Variables
IsFirstPerson | Tick this box if you're using an FPSController of some sort |
Player | Add the "FPSController" gameobject to this slot |
Third Person Variables
IsThirdPerson | Tick this box if you're using a ThirdPersonController |
ThirdPersonController | Add the "ThirdPersonController" gameobject to this slot |
ThirdPersonRotator | Add the "Simple Mouse Rotator" by adding the Main Camera to this slot |
Generic Variables
Crosshair | Add the "CrosshairUI" image from the "Crosshair_Canvas" |
Raycast Manager | Add the "AdventureKitRaycast" by adding the Main Camera to this slot |
Blur | Add the "BlurOptimized" by adding the Main Camera to this slot |
Code Snippet Example:
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